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Software & productStand-up & huddle

Daily Scrum (daily stand-up)

15 minutes 4 blocks Free template

A 15-minute Daily Scrum: walk the board toward the Sprint Goal, raise impediments, and park problem-solving for afterwards.

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By the end of this meetingThe Developers know what stands between them and the Sprint Goal and have adapted today's plan.

15 min · 4 blocks, drawn to scale Fits exactly
  1. Blocked or clear?, 1 minutes 1
  2. Walk the board toward the Sprint Goal, 9 minutesInfo 9
  3. Impediments, 4 minutesDiscuss 4
  4. Park details for the 'sixteenth minute', 1 minutes 1
0481115 min
  1. +0′Blocked or clear?One word: blocked or clear?1 minCheck-in
  2. +1′Walk the board toward the Sprint GoalTip: Go item by item rather than person by person so it doesn't become status reporting.9 minInfo
  3. +10′ImpedimentsTip: Call out impediments that keep coming back instead of letting them slide.4 minDiscuss
  4. +14′Park details for the 'sixteenth minute'Tip: Only the people needed stay behind to solve problems.1 minWrap-up

Why it works

Built so the daily scrum (daily stand-up) ends on time, with everyone in it.

  • Every voice in the first minutes

    A 1-minute check-in: everyone sends a mood and one word from their phone, and it shows on their tile in the call. People who speak early speak again.

  • Updates stay short

    9 minutes of updates with a visible clock. In a video call the speaker is spotlighted and the room is muted, so nobody talks over them.

  • Discussion with a clock

    4 minutes of open floor with a countdown everyone can see, and a talk-balance meter so the loudest voice doesn't take all of it.

  • Wraps up on time

    Decisions and actions are read back, the summary is already written, and a finish on time earns the confetti.

How to run it

  1. 1Meet at the same time and place every day and hold the 15-minute timebox.
  2. 2The Developers own the meeting; don't let the Product Owner or a manager take it over.
  3. 3Talk to each other about progress toward the Sprint Goal, not status reports to the Scrum Master or a manager.
  4. 4If the three questions start to feel mechanical, switch to walking the board item by item.
  5. 5Move problem-solving to the 'sixteenth minute' and follow up on impediments that keep coming back.

Questions about the daily scrum (daily stand-up)

How long is a Daily Scrum?
15 minutes, held at the same time every day.
Do we have to answer the three questions?
No. The Developers choose the structure. Walking the board item by item is a common alternative when the questions become repetitive.
Who runs the Daily Scrum?
The Developers. The sources list letting the Product Owner or a manager take over, and turning it into status reporting, as pitfalls.
What is the 'sixteenth minute'?
Time right after the stand-up where the people involved work through problems in detail, so the 15 minutes stay short.

Built from

The structure, timings and tips on this page come from these sources.

  • scrumguides.org
  • mountaingoatsoftware.com

Run it with your team

  • A countdown for every block on the shared screen
  • A video call that changes with each block
  • Check-ins and votes from every phone, no app
  • Decisions and actions in a scored summary

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  • Sprint retrospectiveAtlassian's 60-minute retro for 4–8 people: set the tone, gather anonymous feedback, dot-vote themes, leave with owned actions.60 min · 6 blocks

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